```cs public static class EAXUtils { // Finds the candidate reverb preset most similar to the target The reverb results to match against The list of candidates to search The index of the best match in <paramref name="candidates"/>, or -1 if none found public static EAXReverbResults FindBestMatch(EAXReverbResults target, List<EAXReverbResults> candidates, out int index); // Computes a similarity score between two reverb presets First reverb results Second reverb results public static float GetSimilarity(EAXReverbResults a, EAXReverbResults b); // Returns a wetness value based on the similarity of two reverb presets First reverb results Second reverb results public static float GetWetness(EAXReverbResults a, EAXReverbResults b); } ```